Infact it takes skill to position yourself correctly in silent hunter 5. Yet it made it so much fun to come up to periscope depth, not knowing 100 percent wether the ship was right ontop of you or at a safe distance. This kindve limited information on your map, was still enough for you to make informed decisions on positioning and what depth you want to be at. Silent hunter 5 demonstrated a good map overlay and didnt use ship icons, instead it represented the bearing of a detected vessel with a line, and simply a verbal communication of wether the distance was close, medium range or far. The map with ship icons makes it too easy, especially when they are only in sonar range. and also i make factual claims to ww2 realism, and im not a historian, if any of my facts are wrong then factual correctness is welcome as long as its polite.ฤก. Please note, all reccomendations are ones already in silent hunter 5 that i think should be braught over. Just a few quality of life reccomendations, if you would like to see them implemented like me, +1 in the comments to get attention from devs.
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